Erik Sorensen
White Hat
Karl Urban as Erik Sorensen.

Erik: I was thinking of getting a chaos tattoo. But we fight evil, I don't want to wear it.
--2.14 It Came From the North

As of SP3.3 Knight of the Sword (part 2)

Artist, Medievalist

STR 5, DEX 5, CON 5, INT 3, PER 3, WIL 4.

Life Points 65, Drama Points 13, Experience Points 7
Initiative 10, Actions 2, Natural Armor 4.

Qualities: Attractiveness 1, Enchanter 4, Fast Reaction Time, Hard to Kill 5, Jock, Natural Toughness, Nerves of Steel, Occult Library 2 (serpant spirit guides), Sorcery 1, The Sight

Drawbacks: Love (Tragic), Misfit, Reckless, Recurring Nightmares

Skills: Acrobatics 1, Art (drawing) 6, Computers 1, Driving 2, Getting Medieval 6, Knowledge 3, Kung Fu 4, Languages 2, Notice 2, Occultism 4, Sports (specify) 3, Wild Card (Medievial Craftsmanship) 3

Languages: English (native), German, Old Norse

Selected Maneuvers:

Maneuver Bonus Damage Notes
Aim (Crossbow) 10 - adds successes to shot; move to end of initiative
Crossbow 11 D8x4 stab; may only fire once a turn; use rifle ranges
Crossbow (Through the Heart) 8 D8x4 instead of bullet damage, use x4 for humans, x5/x1 for vampires
Dodge 11 - -2 vs. missiles
Grapple 10 - target may Dodge or break out with STR+STR roll; impairment varies: -1 body, -2 limb, -4 two limbs
Kick 7 D4x(STR+1) bash; if parried may be grappled
Little Mjolnir 11 D10xSTR Add STRxSuccesses to damage, loud noise on solid hits
Little Mjolnir (thrown) 10 D10xSTR Add STRxSuccesses to damage, thunderclap on strike that causes Knockout effect
Parry (Medieval) 11 - -2 vs. thrown, -6 vs. arrows
Punch 8 D4xSTR bash
Stake (Through the Heart) 8 D4xSTR instead of bullet damage, use x4 for humans, x5/x1 for vampires
Sword 11 D8xSTR stab/slash
Sword (Decapitation) 6 D8xSTR instead of stab/slash damage, use x5

Equipment:
A viking broadsword, a star metal broadsword, a coat of chainmail, "Gauntlets of Ogre Power" (+2 strength, made—and named—them himself), a 1991 Jeep Wrangler (black).

"Little Mjolnir"... a wood and star metal hammer modeled on the picture of Thor's hammer from the "Deities & Demigods" book. It is treated as enchanted (when that matters), is very well balanced, and does D10xSTR base damage + STRxSuccess Levels. Additionally, it can be thrown to produce a "thunderstrike" which can stun a foes as per "Knockout" rules. The Thunderstrike is an extremely loud noise. In fact, the hammer tends to make a lot of noise on any good strike, but that was an unintended side-effect. Also, he tried to enchant it to return to him after a throw, but it's not yet fully functional. Mostly, the hammer struggles to move like R2D2 with a restraining bolt on (it wants to move... just not enough juice).


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